local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 19087
L0_1.ActorAlias = "19087"
L1_1 = {}
L1_1.q1908708 = 1908708
L1_1.q1908701 = 1908701
L1_1.q1908706 = 1908706
L1_1.q1908703 = 1908703
L1_1.q1908704 = 1908704
L1_1.q1908710 = 1908710
L1_1.q1908711 = 1908711
L1_1.q1908705 = 1908705
L1_1.q1908702 = 1908702
L1_1.q1908714 = 1908714
L1_1.q1908713 = 1908713
L1_1.q1908709 = 1908709
L1_1.q1908707 = 1908707
L1_1.q1908712 = 1908712
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1027
L2_1.alias = "Npc1027"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1027Data = L2_1
L2_1 = {}
L2_1.id = 140901
L2_1.alias = "Npc140901"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc140901Data = L2_1
L2_1 = {}
L2_1.id = 11009
L2_1.alias = "Npc11009"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc11009Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q19087Trigger4"
L2_1.script = "Actor/Gadget/Q19087Trigger4"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1908702target"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19087Trigger4_ = L2_1
L2_1 = {}
L2_1.alias = "Q19087Trigger3"
L2_1.script = "Actor/Gadget/Q19087Trigger3"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q1908701selius"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q19087Trigger3_ = L2_1
L0_1.Datas = L1_1
return L0_1
